Apple’s mixed-reality headset is not so far

Apple is going to release it’ix long-rumored, long-delayed mixed reality headset, as the company is wrapping up the development.

Boolmberg’s report

According to Bloomberg, “Apple Inc.’s next major product—a mixed-reality headset that it hopes will vault the company into a new era of computing—isn’t set to arrive until next year. But job listings and personnel changes at the company give a preview of some of the device’s capabilities.

Here’s what we already knew: The headset itself is likely to be priced between $2,000 and $3,000 because it’s a high-end product that will pack a Mac-level M2 chip, more than 10 cameras placed outside and inside the device, and the highest-resolution displays ever featured in a mass-market headset.

We also know that the device will run a new operating system dubbed realityOS, which will include mixed-reality versions of core Apple apps like Messages, FaceTime and Maps. The first version of the operating system, codenamed Oak, is wrapping up internally and should be ready for the new hardware next year.”


2016 AR Demo

According to Ars Technica, “In 2016, several AR demos were shown to members of Apple’s board. In one, a tiny triceratops grew to lifesize before the board members’ eyes. In another, a room was transformed into an immersive, leafy environment. But the board was not Rockwell and the company’s most significant barrier. According to The Information, it was Ive, who oversaw both the industrial design and human interface teams at Apple.

Ive and his crew argued against a VR headset because they believe VR separates users from the people and world around them, and that VR headsets look unfashionable. But the Technology Development Group gained the industrial design team’s support by presenting a concept: an outward-facing screen on the front of the headset that showed images of the wearer’s facial expressions and eyes to people around them. The wearer could see the people around them through an external camera feed.”


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